Is Ino too OP?

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MoltenCore
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Re: Is Ino too OP?

Post: # 34124Post MoltenCore
February 9, 2020 9:13:33

She had 3 turns stun on old arena. That was fine then, 4 turns stun is crime.

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Spideyko
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Re: Is Ino too OP?

Post: # 34428Post Spideyko
February 10, 2020 19:13:30

MoltenCore wrote:
February 9, 2020 9:13:33
She had 3 turns stun on old arena. That was fine then, 4 turns stun is crime.
Exactly. Who in their right mind would give her 4 stuns when god damn Itachi himself has 3 for the same amount of chakra, and he even takes a lot of damage from mangekyou for it?

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TheLaoming
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Re: Is Ino too OP?

Post: # 34437Post TheLaoming
February 10, 2020 19:42:59

She is OP. Funny is, that Ino (S) is weaker then her younger version :D
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Pavera
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Re: Is Ino too OP?

Post: # 34449Post Pavera
February 10, 2020 21:12:07

Spideyko wrote:
February 10, 2020 19:13:30
MoltenCore wrote:
February 9, 2020 9:13:33
She had 3 turns stun on old arena. That was fine then, 4 turns stun is crime.
Exactly. Who in their right mind would give her 4 stuns when god damn Itachi himself has 3 for the same amount of chakra, and he even takes a lot of damage from mangekyou for it?
Ino's skill is control, Itachi's used to be instant (now it's control though). Once you got Tsukuyoumi'd, you were out, while with Ino's case, you've been able to cancel the stun.

byakuganboi2010
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Re: Is Ino too OP?

Post: # 34466Post byakuganboi2010
February 10, 2020 23:44:27

Some solutions:
1. mind body switch causes Mind body disturbance to to become art of the valentine. This stops her from stunning two enemies at the same time for long periods of time.

2.Mind body switch stuns the enemy but what ever new damage the target takes Ino also takes. This discourages over use and make it more accurate to the series. It also encourages player to put a medic on the team.
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Spideyko
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Re: Is Ino too OP?

Post: # 34976Post Spideyko
February 14, 2020 13:01:06

byakuganboi2010 wrote:
February 10, 2020 23:44:27
Some solutions:
1. mind body switch causes Mind body disturbance to to become art of the valentine. This stops her from stunning two enemies at the same time for long periods of time.

2.Mind body switch stuns the enemy but what ever new damage the target takes Ino also takes. This discourages over use and make it more accurate to the series. It also encourages player to put a medic on the team.
I REALLY like the second solution. Very lore-friendly and would work very well.

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