1# Your Rework (Official Custom-Made Characters)

Any Naruto or non-Naruto related character you may have created can be posted in here.
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AHO
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Re: 1# Your Rework (Official Custom-Made Characters)

Post: # 26363Post AHO
December 26, 2019 11:20:02

Good day gents,

You guys need to change some skills, I am not saying all of em just a few of em. I prefer to change some not the same as old N-A.


Best regards, Ali.

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CrimsonShadow
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Re: 1# Your Rework (Official Custom-Made Characters)

Post: # 26433Post CrimsonShadow
December 26, 2019 18:05:45

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Edit: skill 2 might be better if it's 5 initial damage but costs 1 random chakra
or add to its effect: For one turn, this costs 1 random instead of a tai
Last edited by CrimsonShadow on January 1, 2020 15:30:19, edited 2 times in total.
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imindigo
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Re: 1# Your Rework (Official Custom-Made Characters)

Post: # 26545Post imindigo
December 27, 2019 11:04:45

I decided to do some work and share what I did since i dont have CCC in me rn to make a full Danzo char
//the images are 78x78 cause i dont remember the actual size in the template, i pref to make them larger instead of smaller :)
!!! IMAGES ARE FREE TO USE !!! :P :P :P
Image Image Image Image Image Image Image Image

Image Image Image Image Image Image Image Image

Image Image Image Image
ENJOY
GONNA UPLOAD SOON THE OLD CUSTOM CHARACTER CREATOR! STAY TUNED! :P :P :P

Ogaith
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Re: 1# Your Rework (Official Custom-Made Characters)

Post: # 26546Post Ogaith
December 27, 2019 11:15:59

imindigo wrote:
December 27, 2019 11:04:45
I decided to do some work and share what I did since i dont have CCC in me rn to make a full Danzo char
//the images are 78x78 cause i dont remember the actual size in the template, i pref to make them larger instead of smaller :)
!!! IMAGES ARE FREE TO USE !!! :P :P :P
Image Image Image Image Image Image Image Image

Image Image Image Image Image Image Image Image

Image Image Image Image
ENJOY
GONNA UPLOAD SOON THE OLD CUSTOM CHARACTER CREATOR! STAY TUNED! :P :P :P
Oh man. This is pretty awesome. I thank you for all the community. One of the hardest part of making characters are get the right pics to use. (I like it a lot. Lol).
The actual size of pics are 75x75. But it is just an adjustment we can do.
Really thanks!

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cs2saske
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Re: 1# Your Rework (Official Custom-Made Characters)

Post: # 26570Post cs2saske
December 27, 2019 14:05:20

Pavera wrote:
December 5, 2019 14:32:06
Credits to me for the character, credits to Pain_Alagoano for the pictures.

*Note that Izanagi makes him ignore only damage, so you can still for example stun him.
**Note that Devourer of Dreams removes all skills, so on both sides.

Image
This is the best Danzo concept tbh. I feel like izanagi should be no cool down, and after 5 of them is used it should increase by one. Only ten can be used, and his aoe needs to be 20 10 10

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FireandBlood
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Re: 1# Your Rework (Official Custom-Made Characters)

Post: # 26581Post FireandBlood
December 27, 2019 15:07:41

Well, there is my danzo.

Credits to imindigo for the pictures

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imindigo
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Re: 1# Your Rework (Official Custom-Made Characters)

Post: # 26693Post imindigo
December 28, 2019 11:44:46

May I ask for future works, what is the best way of downloading screenshots from episodes... i watch em on crunchyroll in hd but still after saving with basic snipping tool the quality is trash :roll: :roll: :?:

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Majutsushi
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Re: 1# Your Rework (Official Custom-Made Characters)

Post: # 26699Post Majutsushi
December 28, 2019 12:24:35

It was fun making custom characters for NA again! Maybe a bit late, but i hope you like it!

Image

He was designed to be a disruptive character, with great AoE damage potential for low cost at very late game. His strong defensive capabilities should help him conserve some health for 10+ turns so that ‘R4SS’ can be a viable option when it becomes available.
These are my latest custom made characters!
Image Image Image
You can check more here!

bakastrike94
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Re: 1# Your Rework (Official Custom-Made Characters)

Post: # 27107Post bakastrike94
December 30, 2019 9:03:56

where do you guys get the images for the jutsus ?

imindigo
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Re: 1# Your Rework (Official Custom-Made Characters)

Post: # 27108Post imindigo
December 30, 2019 9:36:32

Here's my concept for Shimura Danzo:
Shimura Danzo
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Skills:

Izanagi
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While this skill is activated Danzo ignores all physical and chakra skills used on him. This effect can be used up to 5 times and after that this skill becomes Reverse Tetragram Sealing. This skill cannot be countered or reflected and can be canceled by using it again. This skill is invisible.
Cooldown: None , Energy: 1 bloodline

Self-Cursing Seal
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Danzo places a curse mark on one enemy. The next offensive skill used by them is going to be countered and the countered enemy will have their physical skills stunned for 1 turn. This skill is invisible and becomes Vacuum Blade for 1 turn after used.
Cooldown: 2 , Chakra: 1 ninjutsu

Major Summoning: Baku
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Summoning Baku, the devourer of dreams, Danzo removes all skills used on both teams and deals 20 damage to all enemies for 2 turns. During this time Danzo and his allies will deal 10 more affliction damage. This skill cannot be countered or reflected.
Cooldown: 3 , Chakra: 1 ninjutsu + 1 bloodline

Wood Release
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When this skills is used all other skills used by Danzo are removed. While this skill is activated Danzo becomes invulnerable and he cannot use any other skill. This skill lasts until used again.
Cooldown: 2 (after end) , Chakra: 1 random chakra

Alternate Skills:

Vacuum Blade
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Danzo enhances a kunai with wind release dealing 20 damage to one enemy. If that enemy is countered by Self-Cursing Seal this skill deals additional 10 damage. If Izanagi is activated this skill deals piercing damage instead.
Cooldown: None , Chakra: 1 taijutsu

Reverse Tetragram Sealing Technique
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Using his final technique Danzo insantly kills himself dealing 20 affliction damage to all enemies. This skill cannot be countered or reflected.
Cooldown: None , Chakra: 1 ninjutsu

Feel free to make a real character in template by using my concept. Happy Holidays! :)
Last edited by imindigo on December 30, 2019 12:40:00, edited 1 time in total.

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